Nathan Hurde is an experienced web, software and game developer. He has used various frameworks and libraries from raylib, SDL to Game Maker, Godot and Unity. He has also created his own open source Game Engine project named, “Game Pencil“.
A curated list of Nathan's projects:
Game Pencil Engine
Nathan's largest project yet. A brand new game engine built from the ground up. Few libraries were utilized outside of SDL2 and raylib. This project has gone through multiple major upgrades. It has required extensive work in object-oriented design. Pictured above is a custom editor created via a custom made GUI also created by Nathan.
Getting married and having a wedding is often an expensive process. To lower some of the expenses Nathan created his own website to host information for his wedding including the registry, RVSP and online guest book. Designing and optimizing the site took only a few days tinkering with WordPress and various plugins, themes and customization of CSS.
Nathan Hurde loved his Wii U console, despite it being one of Nintendo's least selling consoles. In a small effort he created this fan site with nothing more than HTML, PHP, CSS & MySQL.